C++

C++ programming 100% Placement Guarantee

C++ programming gives you a clear understanding about Object Oriented Programming. C++ is one of the every green programming languages and loved by millions of software developers. C++ is the most widely used programming languages in application and system programming. So you can choose your area of interest of software development.

Course Objectives

To learn the fundamental programming concepts and methodologies which are essential to building good C++ programs. To practice the fundamental programming methodologies in the C++ programming language via laboratory experiences. To code, document, test, and implement a well-structured, robust computer program using the C++ programming language.

Things you will learn in C++ Programming

We help our students at every stage, from the start of a course to the actual skill-building technique. Our curriculum covers the following.

Introduction to Object Oriented Programming Concept of OOP

  • Features of OOP
  • Introduction of ‘C++’
  • Structure of ‘C++’ program
  • Executing and Debugging a ‘C++’ Program

C++’ Tokens and Type Casting

  • Keywords and Identifiers
  • Operators
  • Constants
  • Variables
  • Data Types
  • Precedence of Operators
  • Scope and Lifetime of Variables

Classes & Objects

  • Classes & Object Specifier
  • Defining data members and member functions
  • Array of objects
  • Managing console I/O
  • ‘C++’ stream classes
  • Formatted and unformatted console
  • I/O
  • Usage of manipulators

Function in ‘C++’

  • Call by reference, Return by reference
  • Function overloading and default arguments
  • Inline function
  • Static class members
  • Friend functions
  • Virtual Functions

Constructors and Destructor

  • Concept of Constructor
  • Types of Constructors
  • Memory allocation (new and delete)
  • Usage of destructor

Operator Overloading

  • Overloading Unary and Binary operators
  • Overloading using friend function

Inheritance

  • Types of inheritance
  • Virtual base classes and abstract base classes
  • Constructor and destructor in the derived class

Working with files

  • File operations
  • File pointer and their manipulation
  • File updation with random access

Exception Handling

  • Various Exception Handling classes
  • Implementing try and catch block
  • Use of throw keyword

Program

Live Project